Aura of Protection
Tags: Magic
Cost: 4 XP
Requirements: Spellcasting, Spell Level 0, must have used at least 10 XP on features/upgrades with the Deity tag
You radiate a protective, invisible aura in a 2-square emanation, but it doesn't extend through Total Cover. The aura is inactive while you have the Incapacitated condition.
You and your allies in the aura gain a +1 bonus to Saving Throws.
If multiple Auras of Protection are present, a creature may benefit from only one at a time.
You and your allies in the aura gain a +1 bonus to Saving Throws.
If multiple Auras of Protection are present, a creature may benefit from only one at a time.
Improved Protection
Tags: Repeatable, Magic
Cost: 4 XP(+4)
Requirements: PB 4(+2)
The Saving Throw bonus of your Aura of Protection upgrade increases by 1.
Aura Expansion
Tags: Repeatable, Magic
Cost: 1 XP(+1)
Requirements: PB 3(+1)
The size of the emanation produced by your Aura of Protection upgrade increases by 1 square.
Aura Expansion
Tags: Repeatable, Magic
Cost: 1 XP(+1)
Requirements: PB 3(+1)
The size of the emanation produced by your Aura of Protection upgrade increases by 1 square.
Aura of the Guardian
Tags: Repeatable, Magic
Cost: 2 XP(+2)
Requirements: PB 1(+1)
You and your allies in your Aura of Protection increase your Toughness by 1.
Aura of Alacrity
Tags: Repeatable, Magic
Cost: 4 XP(+2)
Requirements: PB 1(+2)
You and your allies that start their turn in your Aura of Protection increase their Speed by 1.
Aura of Devotion
Tags: Magic
Cost: 5 XP
Requirements: PB 4
You and your allies are immune to the Charmed condition while in your Aura of Protection. If a Charmed ally enters the aura, that condition has no effect on that ally while there.
Aura of Warding
Tags: Magic
Cost: 8 XP
Requirements: PB 4
Choose one of the following damage types: necrotic, psychic, or radiant. You and your allies gain a lesser Resistance against the chosen damage type while in your Aura of Protection.