Aura of Protection
Tags: Magic Cost: 4 XP Requirements: Spellcasting, Spell Level 0, must have used at least 10 XP on features/upgrades with the Deity tag You radiate a protective, invisible aura in a 2-square emanation, but it doesn't extend through Total Cover. The aura is inactive while you have the Incapacitated condition.
You and your allies in the aura gain a +1 bonus to Saving Throws.
If multiple Auras of Protection are present, a creature may benefit from only one at a time.
Improved Protection
Tags: Repeatable, Magic Cost: 4 XP(+4) Requirements: PB 4(+2) The Saving Throw bonus of your Aura of Protection upgrade increases by 1.
Aura Expansion
Tags: Repeatable, Magic Cost: 1 XP(+1) Requirements: PB 3(+1) The size of the emanation produced by your Aura of Protection upgrade increases by 1 square.
Aura Expansion
Tags: Repeatable, Magic Cost: 1 XP(+1) Requirements: PB 3(+1) The size of the emanation produced by your Aura of Protection upgrade increases by 1 square.
Aura of the Guardian
Tags: Repeatable, Magic Cost: 2 XP(+2) Requirements: PB 1(+1) You and your allies in your Aura of Protection increase your Toughness by 1.
Aura of Alacrity
Tags: Repeatable, Magic Cost: 4 XP(+2) Requirements: PB 1(+2) You and your allies that start their turn in your Aura of Protection increase their Speed by 1.
Aura of Devotion
Tags: Magic Cost: 5 XP Requirements: PB 4 You and your allies are immune to the Charmed condition while in your Aura of Protection. If a Charmed ally enters the aura, that condition has no effect on that ally while there.
Aura of Warding
Tags: Magic Cost: 8 XP Requirements: PB 4 Choose one of the following damage types: necrotic, psychic, or radiant. You and your allies gain a lesser Resistance against the chosen damage type while in your Aura of Protection.